wewillwewill (
wewillwewill) wrote in
voidtreckerexpress2022-05-12 04:49 pm
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Train Memory Investigations (Backdated to month of Quicksand and Onward)
Who: Elidibus, Seto Kaiba, Faux, Esteban, Tidus, Emet-Selch, Ryo, Wash, Naoya, Thantos, Trunks, Zetta, Kitty Pryde, Devero, Leia, Clef, Gremlin (Najaran), Zagreus, Zelda, John Conner + Open
[ If I missed anyone that signed up, lmk
wewillwewill ]
Where: Games Carriage, upper floor
When: Midway Quicksand, beginning of Rabbit
What: It's time to learn what happened to the Train's Memories and Former Crew (leading into Rabbit month event)
Warnings: Nothing Immediate: Train Memories and Investigation, potential minor spoilers for various canon as people use their personal methods to look into things. More will be added as needed.
THE CALL
THROUGH QUICKSAND: THE BEGINNING
GOING INTO RABBIT: PROGRESS...
[ If I missed anyone that signed up, lmk
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Where: Games Carriage, upper floor
When: Midway Quicksand, beginning of Rabbit
What: It's time to learn what happened to the Train's Memories and Former Crew (leading into Rabbit month event)
Warnings: Nothing Immediate: Train Memories and Investigation, potential minor spoilers for various canon as people use their personal methods to look into things. More will be added as needed.
THE CALL
A couple of days before the evacuation of Osiga's system, there's an ICP call made to all carriages from Seto Kaiba and Elidibus.
Seto Kaiba speaks first:
People can join in when and as they please, a set-up already put together in the upper games carriage. Giant block pieces have been moved aside, most of them gone (for the time being). In their place along the wall opposite the game consoles are screens - holographic, connected to the carriage's ICP panel to project the data the train's given them permission to look at.
There are also extra headsets, where people can access the space of this data through virtual reality - for those more inclined towards magic, particular abilities, and emotions. Even those not really in tune to anything will be able to navigate some portion of this data. And as for what there is to learn...
Seto Kaiba speaks first:
The invitation to learn. Seto Kaiba and Elidibus will be coordinating the efforts of tech and energy/magic respectively. All information gathered and turned in will be available to everyone.
Greetings. Those of you who've been on board a little while know that the train has a certain mission, to find the crew it had before us. They were all lost in the destruction of its original system. We haven't made progress on that because the train isn't able to recall certain memories. A group of us have asked the train if we can investigate, and we're going to try to find out what's missing and why.
[ Elidibus is also heard on this invitation. ]
Seto Kaiba will coordinate the efforts that use technology to access the data. I, Elidibus, will serve as a contact for efforts that manipulate or read the energy directly, whether magic or sensory gifts. If you have any questions, pray come to one of us. All the data collected and turned in will be available for everyone to read.
People can join in when and as they please, a set-up already put together in the upper games carriage. Giant block pieces have been moved aside, most of them gone (for the time being). In their place along the wall opposite the game consoles are screens - holographic, connected to the carriage's ICP panel to project the data the train's given them permission to look at.
There are also extra headsets, where people can access the space of this data through virtual reality - for those more inclined towards magic, particular abilities, and emotions. Even those not really in tune to anything will be able to navigate some portion of this data. And as for what there is to learn...
THROUGH QUICKSAND: THE BEGINNING
➀ What volunteers to the project learn, is…
for those familiar with programming - is that they can access the data logs fairly easily, with the train's help. The worry of an untranslated language doesn't come to fruition, though they're still working with a complex machine. Some time spent looking through files will help them understand what they're looking at.
With enough time spent navigating and getting an idea of what it is they're working with, they can find records of air temperature, movement of passengers, records of ICP use, purchases.
➁ For those working with energies, they will be able to - with time, and perhaps even guidance - sense the tethers connected to the train. Their own, the people around them; one's experience with sensing connections or energy in general will give them a helping hand in recognising how to 'look' at these threads.
But even those not experienced may be able to feel them out. With time, and trying. Thinking about those they already know on the train will start to make those golden strands become visible, and more time spent on this will make them even more so.
Still, it's hard work, not easy to accomplish in a day or two.
Elidibus will have shared with everyone that through his previous investigations, he has been unable to decipher the traumatised energy - aether, as he calls it, the train's life force - from Beetroot 12 to Apple 1. This is the time between when the last crew disappeared, and when the Voidtrecker Express began picking up people under its new settings.
➂ While this project starts soon before evacuation, it is something that those looking for a distraction after the heavy mission can come back to, to throw themselves into.
Fortunately, there are people who know to come and check on such people.
for those familiar with programming - is that they can access the data logs fairly easily, with the train's help. The worry of an untranslated language doesn't come to fruition, though they're still working with a complex machine. Some time spent looking through files will help them understand what they're looking at.
With enough time spent navigating and getting an idea of what it is they're working with, they can find records of air temperature, movement of passengers, records of ICP use, purchases.
➁ For those working with energies, they will be able to - with time, and perhaps even guidance - sense the tethers connected to the train. Their own, the people around them; one's experience with sensing connections or energy in general will give them a helping hand in recognising how to 'look' at these threads.
But even those not experienced may be able to feel them out. With time, and trying. Thinking about those they already know on the train will start to make those golden strands become visible, and more time spent on this will make them even more so.
Still, it's hard work, not easy to accomplish in a day or two.
Elidibus will have shared with everyone that through his previous investigations, he has been unable to decipher the traumatised energy - aether, as he calls it, the train's life force - from Beetroot 12 to Apple 1. This is the time between when the last crew disappeared, and when the Voidtrecker Express began picking up people under its new settings.
➂ While this project starts soon before evacuation, it is something that those looking for a distraction after the heavy mission can come back to, to throw themselves into.
Fortunately, there are people who know to come and check on such people.
GOING INTO RABBIT: PROGRESS...
They've lost passengers, even Senku who was part of the original group, but still, as always - the Voidtreckers must proceed.
➀ For the programmers, it's likely they've already tried to get into the logs of the past passengers. This is where it gets the trickiest, some data corrupted, but not always unsalvageable. They span through some old months, and sound mostly like any journal entries. Never always in the same tone, and some written as if speaking to the train.
Searching through past transmissions, someone will be able to uncover a transmission from system #1015 on Beetroot 5. Earlier transmissions, earlier data of void missions.
➁ For those working with energy, magic, or just pure blindly searching, there's different types of progress to be made. Some may become better at sensing the tethers of certain passengers, of figuring out where they are. Those better at such energy-seeking abilities will even be able to see through the eyes of another passenger - but, luckily, they won't know what they're thinking, or feeling.
People will also be able to navigate the different logs in this way, if they would like to try - they will be able to see through the eyes of those who wrote the entries, and know how they were feeling.
➂ But for everyone, it will be exhausting, and participants will find themselves having one dream or another.
[ OOC: Remember there are OOC details here about what can be found! If you're not sure if your character can contribute or if their skills will be able to work with what's being done, feel free to ask for help - the VR gear gives a kind of access to be 'inside' the train's data.
If your character would have any specific interests too, you can ask the mod for more details. ]
➀ For the programmers, it's likely they've already tried to get into the logs of the past passengers. This is where it gets the trickiest, some data corrupted, but not always unsalvageable. They span through some old months, and sound mostly like any journal entries. Never always in the same tone, and some written as if speaking to the train.
Searching through past transmissions, someone will be able to uncover a transmission from system #1015 on Beetroot 5. Earlier transmissions, earlier data of void missions.
➁ For those working with energy, magic, or just pure blindly searching, there's different types of progress to be made. Some may become better at sensing the tethers of certain passengers, of figuring out where they are. Those better at such energy-seeking abilities will even be able to see through the eyes of another passenger - but, luckily, they won't know what they're thinking, or feeling.
People will also be able to navigate the different logs in this way, if they would like to try - they will be able to see through the eyes of those who wrote the entries, and know how they were feeling.
➂ But for everyone, it will be exhausting, and participants will find themselves having one dream or another.
[ OOC: Remember there are OOC details here about what can be found! If you're not sure if your character can contribute or if their skills will be able to work with what's being done, feel free to ask for help - the VR gear gives a kind of access to be 'inside' the train's data.
If your character would have any specific interests too, you can ask the mod for more details. ]
Devero || Both approaches || OTA
In the beginning, Devero is here as tech support. He tinkers with the equipment, tweaking sensors and troubleshooting devices that don't want to interlink with the train's systems. Having an issue with your VR headset, or just getting started with the tech at all? He's your man.
He may even offer an early breakthrough: he knows how to make equipment detect and localize the electronic component of the signals sent by SCAs. Identifying those signals is perhaps the line they need to get into the train's record-keeping systems? He's not exactly a data scientist or advanced programmer, though, so he waves a hand at whoever's working nearest at him in that moment. "Hey, I think I've got something here. Take a look at this?"
MAKING PROGRESS:
He's not much use at recovering scrambled data, but once they find their way into the logs, he spends a lot of time poring over the information and working on organizing it. And he can get kind of intense when he focuses, so he might at some point reach over and take the visualization of a given file right out of your digital hands to look at it. Rude!
CONNECTING DOTS:
At some point, some time after the mission, he takes a break from reading recovered logs to sit himself against a wall and breathe himself down into a quiet, meditative state. Once there, he opens himself the way Koumyou and Trunks have taught him to the energies around him.
He's not trying to contribute here, not this neomage. He just wants to see if he can see what he's heard the other talking about, if he can utilize his burgeoning magical abilities to detect anything on the energy side of things.
He sits there quiet for a long time; his regular breathing and the occasional flicker open and closed of his eyes are the only signs that he's not just passed out against the wall.
All of a sudden, he rocks forward with a huge gasp, like he's coming up from under water. "They go to departed Voidtreckers!" he exclaims, eyes wide.
Huh?
connecting the dots
He jumps to his feet and crouches beside Devero, eyes wide. "What goes?"
no subject
no subject
Something like hope rises in Seto's chest. If the line's still being held, then that means there's a path. He grabs Devero's shoulder and gently reels him back before he gets too worked up.
"Then we still have a chance. There's a road map. We just have to make sure it doesn't get lost before we can follow it."
He's perking up slowly, but he's been so rooted in despair these last few months that it's a habit.
no subject
The younger man's withdrawal over the past several weeks has not been lost on Devero, for all that he's been caught up in his own shit, and he knows why. He knows how important it is to him to be able to reconnect with the people he's lost.
And he knows how big this could be, that even departed passenngers are still tethered to the train somehow.
no subject
Seto allows it. He leans forward just a little, breathing a deep sigh of relief. It's not over yet...far from it.
"We'll get there. Just---don't strain yourself, got it? I don't want to lose you in there."
no subject
Which means if he keeps going on the energy side of things, he could get lost.
He shifts his weight preparatory to standing, but only just starts to rise when the room tips around him. He sits back with a huff. "Help me up? I definitely need a break."
no subject
He then turns his attention back to Devero, who's understandably looking worse for the wear. Esteban definitely felt like this too---the train does a number on consciousness, doesn't it. He crouches next to the man. reaches around his back, and hauls him up by the waist. Lean on him now, it's fine.
"Time for you to sit and eat," he suggests, hauling Devero to a more comfortable spot. "It'll pass."