VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerexpress2021-02-01 06:00 am
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- ~x~adam parrish [ou],
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- ~x~nita callahan [crau],
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- ~x~wen qing [ou],
- ~x~xander woods [ou],
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- ~x~yurine [ou]
A New Platform [Intro Post February]
On the Train
Three days after the Voidtreckers return to the void after their adventures on the biosphere world, they are awoken by a familiar announcement.
"Good morning passengers, it is day Sixteen of the month of Jelly. Points have been updated on the system."
They have indeed, and everyone can spend the morning shopping. Those who have been on the train for a while will also be expecting the second announcement that comes a few hours later.
"Shortly arriving into a designated void platform. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one." A lurch and a jolt and the windows fill with the fog that means they are at a platform. The fog seems thicker than usual and as they step out onto the platform they will find it is cold, very cold. Icy fog sticks to their clothing, makes it hard to see very far; the atmosphere is dark and gloomy.
As usual the first to leave the train notice nothing as they walk silently, rucksacks on their backs, towards the barriers: Alexis Rhodes, Elfnein, Itsuki Myoudouin, Ken Ichijouji, MT, Neku Sakuraba, Nike Lemercier, Noctis Lucis Caelum, Rainbow Dash, Rei Saotome, Taichi Yagami, Tsubomi Hanasaki, Yuri Tsukikage and Zechs Merquise all pass through the platform, not looking back before they disappear through the barriers and into the fog beyond.
But on the platform itself there are new faces. Wearing hoodies in all four colours, in various states of confusion.
For New Passengers
At first all they can see is steam, billowing around them as they come to their senses. As their eyes adjust, they will see they are on a platform, glass and dark stone rising in sturdy arches around them. Behind them is a set of barriers, and in front of them is a single track extending both ways into thick fog.
They are standing, in clothes that are not their own and a style they might not even recognise. They are carrying a rucksack on their back. For a moment it seems to just be them, alone in the white haze; then the steam begins to fade and they realise they aren’t alone.
The platform is not large with sixteen figures scattered around, all facing the tracks, all dressed in cargo trousers and hoodies. To both the left and right, tracks disappear into the mist. Then there is a roaring sound and out of the fog arrives a train. Jet black with gold writing on the side. The Voidtrecker Express. There is a hiss as the doors slide open and out step a strange assortment of people. Some are human, some are less so. Most are wearing the same hoodie in one of the four colours, red, orange, blue and purple, though some are sporting different clothes in a variety of styles.
The Train
After a short time, the doors hiss open again. Those from the train may encourage those on the platform to board. It’s not like there's anywhere else to go and even if there was, you feel a pull. A need to board, a feeling that staying on the platform would lead to something terrible. If that is not enough, there are plenty of people on the platform now, to encourage them onto the train.
Each ICP shows the same message and next to the screens there are stacks of leaflets written by those on the train, with further information (see
'Publications'). The store rooms have been restocked with fresh ingredients, including several crates of avocados, the ingredient of the month of Jelly, as well as all sundries.
For passengers that have bought items, these are also scattered around the luggage carriage in various suitcases and bags.
New passengers will find their ticket allows them into their cabins. They may need to negotiate for beds, especially if they want a top bunk!
Room is tight but there are storage cubbies at the head of each bed, beds fold up and the bottom bunks double as benches for the small table. There is storage under those benches full of spare blankets and pillows.
Departure
A second horn sounds to encourage any stragglers braving the freezing fog, and the doors slide shut. Veteran passengers know what will happen next, but they may wish to brief their new companions.
The train sets off, the fog obscuring the view again as it picks up speed.
"Welcome aboard, passengers of the Voidtrecker Express." A female-coded artificial sounding voice echoes throughout the train. "Please take the time to read the passenger information displayed on the Information and Communication points and familiarise yourself with the layout and emergency exits."
The train begins to tilt, leaving the ground and rising up into the fog-filled sky.
"Entrance into Voidspace imminent. New passengers are advised to remain seated. Entry into Voidspace in ten, nine, eight, seven, six, five, four, three, two, one."
A shudder, a jolt, a lurch to the left. A flash of light, colourful and blinding. As quick as it happens it is done. The train seems to steady itself. The fog from the windows is gone now, replaced with a kaleidoscope of ever-changing colours.
Welcome to the Void!
Three days after the Voidtreckers return to the void after their adventures on the biosphere world, they are awoken by a familiar announcement.
"Good morning passengers, it is day Sixteen of the month of Jelly. Points have been updated on the system."
They have indeed, and everyone can spend the morning shopping. Those who have been on the train for a while will also be expecting the second announcement that comes a few hours later.
"Shortly arriving into a designated void platform. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one." A lurch and a jolt and the windows fill with the fog that means they are at a platform. The fog seems thicker than usual and as they step out onto the platform they will find it is cold, very cold. Icy fog sticks to their clothing, makes it hard to see very far; the atmosphere is dark and gloomy.
As usual the first to leave the train notice nothing as they walk silently, rucksacks on their backs, towards the barriers: Alexis Rhodes, Elfnein, Itsuki Myoudouin, Ken Ichijouji, MT, Neku Sakuraba, Nike Lemercier, Noctis Lucis Caelum, Rainbow Dash, Rei Saotome, Taichi Yagami, Tsubomi Hanasaki, Yuri Tsukikage and Zechs Merquise all pass through the platform, not looking back before they disappear through the barriers and into the fog beyond.
But on the platform itself there are new faces. Wearing hoodies in all four colours, in various states of confusion.
For New Passengers
At first all they can see is steam, billowing around them as they come to their senses. As their eyes adjust, they will see they are on a platform, glass and dark stone rising in sturdy arches around them. Behind them is a set of barriers, and in front of them is a single track extending both ways into thick fog.
They are standing, in clothes that are not their own and a style they might not even recognise. They are carrying a rucksack on their back. For a moment it seems to just be them, alone in the white haze; then the steam begins to fade and they realise they aren’t alone.
The platform is not large with sixteen figures scattered around, all facing the tracks, all dressed in cargo trousers and hoodies. To both the left and right, tracks disappear into the mist. Then there is a roaring sound and out of the fog arrives a train. Jet black with gold writing on the side. The Voidtrecker Express. There is a hiss as the doors slide open and out step a strange assortment of people. Some are human, some are less so. Most are wearing the same hoodie in one of the four colours, red, orange, blue and purple, though some are sporting different clothes in a variety of styles.
The Train
After a short time, the doors hiss open again. Those from the train may encourage those on the platform to board. It’s not like there's anywhere else to go and even if there was, you feel a pull. A need to board, a feeling that staying on the platform would lead to something terrible. If that is not enough, there are plenty of people on the platform now, to encourage them onto the train.
Each ICP shows the same message and next to the screens there are stacks of leaflets written by those on the train, with further information (see
'Publications'). The store rooms have been restocked with fresh ingredients, including several crates of avocados, the ingredient of the month of Jelly, as well as all sundries.
For passengers that have bought items, these are also scattered around the luggage carriage in various suitcases and bags.
New passengers will find their ticket allows them into their cabins. They may need to negotiate for beds, especially if they want a top bunk!
Room is tight but there are storage cubbies at the head of each bed, beds fold up and the bottom bunks double as benches for the small table. There is storage under those benches full of spare blankets and pillows.
Departure
A second horn sounds to encourage any stragglers braving the freezing fog, and the doors slide shut. Veteran passengers know what will happen next, but they may wish to brief their new companions.
The train sets off, the fog obscuring the view again as it picks up speed.
"Welcome aboard, passengers of the Voidtrecker Express." A female-coded artificial sounding voice echoes throughout the train. "Please take the time to read the passenger information displayed on the Information and Communication points and familiarise yourself with the layout and emergency exits."
The train begins to tilt, leaving the ground and rising up into the fog-filled sky.
"Entrance into Voidspace imminent. New passengers are advised to remain seated. Entry into Voidspace in ten, nine, eight, seven, six, five, four, three, two, one."
A shudder, a jolt, a lurch to the left. A flash of light, colourful and blinding. As quick as it happens it is done. The train seems to steady itself. The fog from the windows is gone now, replaced with a kaleidoscope of ever-changing colours.
Welcome to the Void!
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It's not even nice fabric.
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Because it is suffocating, thank you.
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The gym is... Distracting, though. Rooms after rooms, none like anything she's seen before. She leans down to touch the wooden floor. Not living wood, no, and finished in an unfamiliar way, but it's still a little familiar.
"What is this room for?" she asks.
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There is one sport Bucky Barnes knew anything about, and it's not one you can play on a gym court, so they haven't gotten any memories back about it yet. Baseball remains as much a mystery as every other sport out there.
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"I'd like to see this game," Merwen says. "Soldat... this other Merwen you knew, did she share much about her time as a Valan prisoner?"
It's an abrupt shift in topic, but it follows logically for her, and the idea that a stranger might know of something she hardly speaks about at all, to anyone, to her family, is a little worrying.
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"She did call me and the others who looked more like me Valar, though." They have a thought they don't like much, and add, "I hope she didn't mean she saw us as captors."
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She watches them, recognises their discomfort at the medical car, knows what it is. She doesn't like it, either.
"This room is... unwelcoming," she observes, meaning to be gently sympathetic. "Let's not linger here."
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As though any place so uncomfortable has any business being a place of healing. The game room is alien, as everything is alien, but it's at least comfortable and inviting.
"If I wish to go from room to room, it's necessary to go between all the rooms in between?" That seems so... very inefficient.
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The garden is interesting. Stone in a garden. Stone, which she still thinks of as being unnatural, dead, worse than dead but never alive in the first place, set up with plants. It's a weird contrast, from her point of view, life and death placed side by side. She pauses to look at a plant, unfamiliar to her, though lovely enough.
"Are these food plants or decorative plants?" she asks.
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Oh, this is overwhelming.
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Wait, they haven't explained teams. "There are four teams. Red, blue, purple--" They pluck at their dark violet coat. "--and orange." They nod at her, the clothes she'd arrived in, if she considered the color in her haste to get them off. "It's for splitting us up to do chores. And sending us where we'll do the most good on missions. Orange team does puzzles and solves problems. Not as much danger."
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A nudist culture has entirely solved the problem of how annoying and stupid laundry is.
Solving problems and puzzles, though. That sounds like a good enough duty. It seems like the sensible duty. "And what does purple share? Or red and blue?"
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And oh, well, they never actually used the word "laundry" with Merwen before, did they? Shit. "Laundry is cleaning clothes. I guess since you don't wear them, you never had to deal with that. Did you have coverings for your bed, maybe? You might have washed those."
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She's more pensive about this than anything. Interesting the words different cultures come up with. "To share protection is human. But an entire group whose purpose here is to share violence?"
Ugh.
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She's cautious, but that's better. "Are you ever expected to hasten the death of people?"
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