Princess Zelda | Sheik (
wisdominshadows) wrote in
voidtreckerexpress2021-07-07 03:28 am
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Entry tags:
Seventy Two Hours Remain
Who: Open Post for Zelda
Where: Various places around the train
When: Merriment 1-3
What: Moments from the first days of Merriment
Warnings: None so far
Tales from the Kakariko Crypt
Settled at a table in the corner of the library, Zelda gives her current project a withering eye. Unsurprisingly, said project- a half-filled notebook, liberally adorned with cross-outs and annotations- doesn't do her the courtesy of glaring back. Pity. It might have made her feel better about her current frustrations.
Why had she chosen to try her hand at writing again? The half-filled shelves around her do provide a sharp reminder, of course. But while there are plenty of tales she can share, it's proving harder than she thought to finish the simple task of getting them down on paper.
Still, only one way to improve, correct? Zelda sighs, pushing a lock of hair back, and begins to review her manuscript.
"Once upon a time, there was a man with an eye that could see the truth...."
Poking About The New Carriage
It seems the pleading of many abroad has finally been answered and they at last have a laboratory. Zelda doesn't expect to use it (barely expects to know what many of the instruments are, if we're being honest), but it seems fair enough to look about. Get the lay of the land, so to speak.
So she spends a bit of time ducking into any place that seems unused for a moment, just checking about and trying to get a sense of what each lab means. She tries not to touch or interfere with anything, but feel free to catch her eying any instruments or instructions that might be out.
Dawn of the Third Day
Zelda wakes thrashing in the morning, likely to hit any roommate who gets too close. On top of the dream's aftereffects, the embarrassment isn't fun. "Apologies," she manages to force out, and then she's off. With her heart still pounding, the blood roaring in her ears, she needs a way to calm herself.
Not long afterward, a Sheikah warrior can be found running through forms in the gym, a short sword in hand as she moves. It's serenity she seeks, to bury herself in liquid motion until the furor of the vision leaves her, but for the moment it's hard to find the right mindset.
And it's affecting her, clearly; something goes wrong when a hand still shaking with nerves sends her blade flying across the room. Sheik turns toward where it clatters in horror, then goes stalking off to retrieve the sword.
"...losing control..." an onlooker might catch the figure mutter, "...a complete disgrace...."
Wildcard
Feel free to meet her anywhere else.
Where: Various places around the train
When: Merriment 1-3
What: Moments from the first days of Merriment
Warnings: None so far
Tales from the Kakariko Crypt
Settled at a table in the corner of the library, Zelda gives her current project a withering eye. Unsurprisingly, said project- a half-filled notebook, liberally adorned with cross-outs and annotations- doesn't do her the courtesy of glaring back. Pity. It might have made her feel better about her current frustrations.
Why had she chosen to try her hand at writing again? The half-filled shelves around her do provide a sharp reminder, of course. But while there are plenty of tales she can share, it's proving harder than she thought to finish the simple task of getting them down on paper.
Still, only one way to improve, correct? Zelda sighs, pushing a lock of hair back, and begins to review her manuscript.
"Once upon a time, there was a man with an eye that could see the truth...."
Poking About The New Carriage
It seems the pleading of many abroad has finally been answered and they at last have a laboratory. Zelda doesn't expect to use it (barely expects to know what many of the instruments are, if we're being honest), but it seems fair enough to look about. Get the lay of the land, so to speak.
So she spends a bit of time ducking into any place that seems unused for a moment, just checking about and trying to get a sense of what each lab means. She tries not to touch or interfere with anything, but feel free to catch her eying any instruments or instructions that might be out.
Dawn of the Third Day
Zelda wakes thrashing in the morning, likely to hit any roommate who gets too close. On top of the dream's aftereffects, the embarrassment isn't fun. "Apologies," she manages to force out, and then she's off. With her heart still pounding, the blood roaring in her ears, she needs a way to calm herself.
Not long afterward, a Sheikah warrior can be found running through forms in the gym, a short sword in hand as she moves. It's serenity she seeks, to bury herself in liquid motion until the furor of the vision leaves her, but for the moment it's hard to find the right mindset.
And it's affecting her, clearly; something goes wrong when a hand still shaking with nerves sends her blade flying across the room. Sheik turns toward where it clatters in horror, then goes stalking off to retrieve the sword.
"...losing control..." an onlooker might catch the figure mutter, "...a complete disgrace...."
Wildcard
Feel free to meet her anywhere else.
no subject
"I'm having trouble focusing at the moment. If I had a better explanation I'd be happy to provide it, but that's that."
no subject
"Maybe find something else to do, then? Something less dangerous?"