Devero (EMID 771-Prosp0202-00745) (
subcircuits) wrote in
voidtreckerexpress2021-08-07 10:19 am
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Catchall log for mid-Merriment, OTA!
Who: Devero and YOU
Where: All over the train
When: Merriment 17 through 21
What: Devero potters around the train, catching up on things and pretending he's not still really, really worn out from the mission.
Warnings: Recreational drug use in the luggage car prompt.
In the days following the platform, Devero is relieved to find that he's recovered enough energy to be able to stay awake for most of a day, and even to concentrate on projects again! The lassitude is hanging on to him longer than most, so he's still not quite is robust self, but he's present and working again. Between Merriment 17 and 21, he can be encountered all over the train.
Where does your character find him?
In the lab car?
Wait, since when is Devero glowing purple and semi-transparent? Come into the lab car on the right day at the right time and you'll find this specter moving about. Perhaps he's fiddling with a door latch, or you find him in one of the labs, picking things up and putting them back down again. There is absolutely neutral, lifeless expression on his face if you happen to catch sight of it, and-- Wait, is that some kind of glowing core in the middle of the shape?
In the training car?
Devero knows how to shoot a gun. Really. He swears. But if you happen in on him practicing his marksmanship with a sleek, futuristic rifle in his hands, it sure doesn't seem like it. He's visibly frustrated as he misses another shot, dropping the gun down from his shoulder and turning his back on his target. (Claudette tilts her head and chirrups. Does this mean the game is over?)
"Rust and ruin," he swears, shoving his wrap-around tactical Interface up on his forehead. "I'm never going to get the hang of this thing. I'm sorry, Entrapta."
In the library car:
Several weeks ago, Devero had snatched down the slip of paper that he'd tacked up in the standard car, the one advertising lessons in GSL-- Global Sign Language. The day of the platform, he'd tacked it back up again. Find him at the advertised time in the library, staring into the screen of his usual Interface. While he waits to see if anyone's going to show up, he's talking to himself.
You know, with his hands. How else? This is meant to be a sign-language lesson, after all!
In the music car:
As crowded as the train's been getting, the second floor of the music carriage is still a good place to slip away to if you're looking for (relative) privacy. Today, however, Devero's beaten you to it. If you don't notice right away that he's in here, though, that's understandable-- there's no music, no sound save for the whisper of his feet on the stage, the rustle of his clothes, and the occasional audible breath.
Despite the apparent silence, Devero is dancing. He's practicing alone an energetic routine for two, but there's no mistaking the precision and grace in his movements as he performs them, even without the partner.
Do you stay and watch, or leave him to dance in solitude?
In the luggage car?
If you've been on the train for longer than a few weeks, you may already be acquainted with this particular odor: it's savory, herby, as if someone's over-toasted spices in a pan prior to cooking with them. Were it a strong odor, it'd probably be sour and unpleasant; as mild as it is, it's mostly unobjectionable.
The source of it can be easily traced to the obviously hand-rolled cigarette smoldering between Devero's lips. That's right, it's future-weed hours here in the luggage car, folks. And if you look at him twice, you'll find him holding his joint out in your direction. "Want a hit?" he asks amiably.
Somewhere else?
Devero can feasibly be found all over the train: prepping vegetables or washing dishes in the kitchen; soaking or doing yoga in the spa car; working out in either of the gyms; sleeping through a movie in the cinema; or even just traveling up and down the train. Yeah, they have transgates now, but walking (or hoverskating) the length of the train is an easy way to keep his condition up while he's still recovering from the last mission. He's not nearly as exhausted as he was before, which means it's working. Really. He swears! He didn't fall asleep here, he was just resting his eyes!
Feel free to find him wherever you want, if one of the prompts above doesn't tickle your fancy.
Where: All over the train
When: Merriment 17 through 21
What: Devero potters around the train, catching up on things and pretending he's not still really, really worn out from the mission.
Warnings: Recreational drug use in the luggage car prompt.
In the days following the platform, Devero is relieved to find that he's recovered enough energy to be able to stay awake for most of a day, and even to concentrate on projects again! The lassitude is hanging on to him longer than most, so he's still not quite is robust self, but he's present and working again. Between Merriment 17 and 21, he can be encountered all over the train.
Where does your character find him?
In the lab car?
Wait, since when is Devero glowing purple and semi-transparent? Come into the lab car on the right day at the right time and you'll find this specter moving about. Perhaps he's fiddling with a door latch, or you find him in one of the labs, picking things up and putting them back down again. There is absolutely neutral, lifeless expression on his face if you happen to catch sight of it, and-- Wait, is that some kind of glowing core in the middle of the shape?
In the training car?
Devero knows how to shoot a gun. Really. He swears. But if you happen in on him practicing his marksmanship with a sleek, futuristic rifle in his hands, it sure doesn't seem like it. He's visibly frustrated as he misses another shot, dropping the gun down from his shoulder and turning his back on his target. (Claudette tilts her head and chirrups. Does this mean the game is over?)
"Rust and ruin," he swears, shoving his wrap-around tactical Interface up on his forehead. "I'm never going to get the hang of this thing. I'm sorry, Entrapta."
In the library car:
Several weeks ago, Devero had snatched down the slip of paper that he'd tacked up in the standard car, the one advertising lessons in GSL-- Global Sign Language. The day of the platform, he'd tacked it back up again. Find him at the advertised time in the library, staring into the screen of his usual Interface. While he waits to see if anyone's going to show up, he's talking to himself.
You know, with his hands. How else? This is meant to be a sign-language lesson, after all!
In the music car:
As crowded as the train's been getting, the second floor of the music carriage is still a good place to slip away to if you're looking for (relative) privacy. Today, however, Devero's beaten you to it. If you don't notice right away that he's in here, though, that's understandable-- there's no music, no sound save for the whisper of his feet on the stage, the rustle of his clothes, and the occasional audible breath.
Despite the apparent silence, Devero is dancing. He's practicing alone an energetic routine for two, but there's no mistaking the precision and grace in his movements as he performs them, even without the partner.
Do you stay and watch, or leave him to dance in solitude?
In the luggage car?
If you've been on the train for longer than a few weeks, you may already be acquainted with this particular odor: it's savory, herby, as if someone's over-toasted spices in a pan prior to cooking with them. Were it a strong odor, it'd probably be sour and unpleasant; as mild as it is, it's mostly unobjectionable.
The source of it can be easily traced to the obviously hand-rolled cigarette smoldering between Devero's lips. That's right, it's future-weed hours here in the luggage car, folks. And if you look at him twice, you'll find him holding his joint out in your direction. "Want a hit?" he asks amiably.
Somewhere else?
Devero can feasibly be found all over the train: prepping vegetables or washing dishes in the kitchen; soaking or doing yoga in the spa car; working out in either of the gyms; sleeping through a movie in the cinema; or even just traveling up and down the train. Yeah, they have transgates now, but walking (or hoverskating) the length of the train is an easy way to keep his condition up while he's still recovering from the last mission. He's not nearly as exhausted as he was before, which means it's working. Really. He swears! He didn't fall asleep here, he was just resting his eyes!
Feel free to find him wherever you want, if one of the prompts above doesn't tickle your fancy.
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The note itself is not exactly reassuring, even if whatever it is that Koumyou needs isn't an emergency. All Devero's doing is having a snack in the kitchen, so he dumps his handful of veggie sticks into an ice cream cone (thanks, Yondu!) and heads for the nearest transgate.
He's back at the room in just a couple of minutes, ducking inside and closing the door quick. "Koumyou...?"
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...Any more than asking him to the room out of nowhere would by default, at least.
"Got my note?" Koumyou asks without picking his head up, "Glad that worked."
Cat, and all. Demonic monster presently in the shape of a cat, even.
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"She scared the hell out of me," he admits, coming right over to sit beside Koumyou on the bed. "I'm pretty sure she gets a kick out of it.
"...What's up?"
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Normally, when he's asked to teach stuff, it's generic or easily taught by other people, and he has no problem just saying no and moving on. Random person wants to learn martial arts? No, try someone else. Magic? No, try someone else.
Meditation and illusion-breaking is different.
"It's stupid that it even bothers me like this, I know. It usually wouldn't!"
Not enough to be visible anyway, even to his partner. His breathing's a little too fast.
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"Okay," he murmurs, relaxing a little into his shitty mood.
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He just soaks in the closeness for a few moments, then says, "I'm probably going to help Siebren. I haven't... decided about the other guy. I don't even know his name. You apparently know him? He looks like an angry, buff troll doll..."
Hopefully that reference isn't totally lost on Dev. They're from two versions of the same world, but they're so different.
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Then his face falls and he shrinks back from Koumyou a little. "...I did tell him you'd been teaching me," he admits sheepishly.
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"It's okay, Dev. It's not a secret, or anything."
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"Okay," he says softly, and then a moment later offers, "He's... intense."
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"...I noticed," Koumyou huffs, amused. "He woke me up from a nap to demand training, didn't even give me his name. I definitely gave him the standard bad impression, I think."
But what else is new? Devero is the weird one for not immediately thinking Koumyou is too weird, or stupid, or insert-other-disparaging-quality-here, when they first met.
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Devero can't help himself, he laughs at that-- well, the first part anyway. "That sounds about right, as far as I know him," he says, but then he lifts his arm and strokes his hand up and down Koumyou's back.
"You say that like you don't try to give people a bad impression," he says, his voice gentle but his point kind of blunt.
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The priest sighs.
"He's been there for me in the past, for... whatever reason. So I... I'm still worried about teaching, but."
But he wants to help the guy.
"As for Vegeta... I don't know. I feel a little obligated, I don't think there's anyone else on the train who can do what I can? And it's been such a problem... but I don't know him at all. I was hoping you might know him better; help me decide."
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He doesn't press. He's acquainted with Siebren but doesn't really know him personally; he's not entitled to the man's privacy.
He thinks for a moment about Vegeta. What Trunks has told him; the encounters he's had himself with this older version of Vegeta here on the train. Finally, he speaks: "I think when he sets his mind to something, he'll achieve it. If he wants to learn this from you, he'll be a diligent student.
"But he's... angry. Even when he's not angry, he's angry. You can..." He gestures with his free hand, that way he does when he's grasping for something that he's having trouble or hesitant to articulate. "You can tell," he says finally. He lets the hand fall.
"He'll probably be a difficult student as well as diligent," is his concluding assessment.
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The fight, no need to elaborate on which one. He leaves his head on Devero's shoulder, eyes shut.
"I don't know why he bothered, but he did."
So Koumyou especially doesn't want to leave him hanging, battling his own... musical demons.
The priest thinks about what Devero has to say about Vegeta, then says, "...Well, angry probably means I can't accidentally push him too far. Although it occurs to me, you might be able to teach him."
Devero knows the guy a lot better than Koumyou does, and his performance on the last mission proves how well he's taken to the lessons. He's not an expert, of course, but he's possibly advanced enough to lead someone else along the path?
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He jerks right back upright following Koumyou's suggestion. "M-me? Teach? I'm still just learning myself!"
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Koumyou gives his waist a squeeze.
"You're picking it up super well, Dev."
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The more he thinks about it, the more he likes this idea. And not to get out of teaching, either. It seems like just the thing to prove to Devero how well he's absorbed the lessons thus far.
"Siebren needs an expert, he has... complications. But if you think you can handle Vegeta's general..." he quirks a smile, "intense personality, I think it would be good for you."
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His intention to refuse crumbles. "All right," he says with a huffed laugh. "You've convinced me. I'll give it a shot, at least."
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