VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerexpress2022-01-01 05:21 am
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Entry tags:
- alice liddell (am) [ou],
- allen walker [crau],
- clu [au-crau],
- devero [ou],
- elidibus [ou],
- esteban drake [ou],
- fai d flourite [ou],
- inigo [ou],
- jin ling (mdzs) [crau],
- kairi [ou],
- koumyou sanzo [ou],
- little one [ou],
- madoka kaname [ou],
- nell ingram [ou],
- romeo [crau],
- sonya blade [ou],
- taiki [ou],
- thanatos [ou],
- tidus [ou],
- yondu udonta [ou],
- yugi mutou [ou],
- ~x~aziraphale [crau],
- ~x~bucky barnes [crau],
- ~x~connor [ou],
- ~x~eli vanto [ou],
- ~x~thrawn [ou]
A NEW PLATFORM [INTRO POST JANUARY]
On the Train
Despite whatever Voidtreckers may have learned or how they feel about those revelations - or reminders - of the precariousness of their situation, the train flies ever onward.
"Good morning Voidtreckers, it is day one of the month of Poi. Points have been updated on the system."
With points updated, everyone can spend the morning shopping. Most people will be expecting the second announcement that comes a few hours later.
"Shortly arriving into a designated void platform. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one. The weather is dry but there is a chill to the air and a strong breeze." A lurch and a jolt, and the windows fill with the fog that means they are at a platform.
The doors open. As usual, those who leave first notice nothing, walking silently, rucksacks on their backs, towards the barriers. Dairine, Okada Izō, Rapunzel, Satoru and Siebren; all pass across the platform, not looking back. And then they're gone, disappeared through the barriers and into the fog beyond.
But on the platform itself there are thirteen new faces. Wearing hoodies in all four colours and in various states of confusion.
For New Passengers
At first all they can see is steam billowing around them as they come to their senses. As their eyes adjust, they find themselves on a platform. The platform is long with a grassy mound behind them. It is blustery and the air is cold, they will be glad of those hoodies.
They are standing, in clothes that are not their own and a style they might not even recognise. They are carrying a rucksack on their back. For a moment it seems to just be them, alone on the foggy, windy platform; then the fog begins to fade and they realise they aren’t alone.
Thirteen figures, all facing the tracks, all dressed in cargo trousers and hoodies. Then there is a roaring sound and out of the fog arrives a train. Jet black with gold writing on the side. The Voidtrecker Express. There is a hiss as the doors slide open and out pours a strange assortment of people, over a hundred at least. Some are human, some are less so. Most are wearing the same hoodie in one of the four colours, red, orange, blue and purple, though some are sporting different clothes in a variety of styles.
Behind them, the doors close, and the train is cloaked in the same fog that hides the world beyond the platform.
The Train
After a short time, perhaps ten minutes or so, the fog clears and the doors hiss open again. Those from the train may encourage those on the platform to board. It’s not like there's anywhere else to go and even if there was, you feel a pull. A need to board, a feeling that staying on the platform would lead to something terrible. If that is not enough, there are plenty of people on the platform now, to encourage them onto the train.
Each ICP shows the same message and next to the screens there are stacks of leaflets written by those on the train, with further information (see
'Publications'). The store rooms have been restocked with fresh ingredients, with cans of corned beef lining the shelves.
For passengers that have bought items, these are also scattered around the luggage carriage in various suitcases and bags. Those from purple who go to find their prize will find a large box containing a gingerbread train for them to share. Plenty enough to go around, even for the largest team.
New passengers will find their ticket allows them into their cabins. In most rooms, the occupied beds are obvious, leaving the spotless, empty spaces for the newcomers. Room is tight but there are storage cubbies at the head of each bed, beds fold up and the bottom bunks double as benches for the small table. There is storage under those benches full of spare blankets and pillows.
Snow Time: Rock Garden
Winter seems to have followed from Osiga and nested in the rock garden. There's a chill that nips in the air and a light snow (real snow) fills the air. A thin cloudy haze at the top of the carriage seems the source. Yet the kaleidoscope of the void will assure that this is no timely world stop.
People might have seen it occurring the night before. Snow falling heavy before tapering off with an odd precision, leaving a heavy blanket over the carriage 'ground'. By morning of Platform Day, a miniature winter has descended, ripe for snowforts, snowballs, angels and snowmen.
It's not just the climate that's changed. Many statues and rock features are missing or moved. Digging below the snow reveals soil now frozen but providing a barrier between the bare floor of the carriage. Keen eyes will see changes are made with safety and available space in mind. The fountain has been emptied but the pond and streams are frozen solid, allowing intrepid spirits to try slide-skating over the surfaces without the risk of breaking through. The mosaics are still around, and enchantments are in place to protect paintings and paper decorations from damp. Any plants have been sent to sleep or taken to safety.
The benches are still around. Paths and bridges are covered with fresh snow, but, as the day goes on, it's trampled down and or scattered. Najaran's woodfolk may be glimpsed near Jingyi's shrine or hiding in the shadows of rocks and statues still present, perhaps even buried in the snow and peeking out. Shy around humans, though those with pointed ears or Hylian lineage may find an easier time interacting.
There are signs on both doors of the carriage warning of the change and mentioning the dressing carriage will have winter gear, and it does: with hats, scarves, gloves and ice skates in a variety of sizes. Dispensers with warm drinks such as coffee, hot chocolate and hot water for tea are available in the Games Carriage.
Early the next day, the snow will be gone and the gardens returned to how they once were.
Departure
A second horn sounds to encourage any stragglers taking advantage of the fresh air, and the doors slide shut. Veteran passengers know what will happen next, but they may wish to brief their new companions.
The train sets off, the fog obscuring the view again as it picks up speed.
"Welcome aboard, passengers of the Voidtrecker Express." A female-coded artificial sounding voice echoes throughout the train. "Please take the time to read the passenger information displayed on the Information and Communication points and familiarise yourself with the layout and emergency exits."
The train begins to tilt, leaving the ground and rising up into the fog-filled sky.
"Entrance into Voidspace imminent. New passengers are advised to remain seated. Entry into Voidspace in ten, nine, eight, seven, six, five, four, three, two, one."
A shudder, a jolt, a lurch to the left. A flash of light, colourful and blinding. As quick as it happens it is done. The train seems to steady itself. The fog from the windows is gone now, replaced with a kaleidoscope of ever-changing colours.
Welcome to the Void!
Despite whatever Voidtreckers may have learned or how they feel about those revelations - or reminders - of the precariousness of their situation, the train flies ever onward.
"Good morning Voidtreckers, it is day one of the month of Poi. Points have been updated on the system."
With points updated, everyone can spend the morning shopping. Most people will be expecting the second announcement that comes a few hours later.
"Shortly arriving into a designated void platform. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one. The weather is dry but there is a chill to the air and a strong breeze." A lurch and a jolt, and the windows fill with the fog that means they are at a platform.
The doors open. As usual, those who leave first notice nothing, walking silently, rucksacks on their backs, towards the barriers. Dairine, Okada Izō, Rapunzel, Satoru and Siebren; all pass across the platform, not looking back. And then they're gone, disappeared through the barriers and into the fog beyond.
But on the platform itself there are thirteen new faces. Wearing hoodies in all four colours and in various states of confusion.
For New Passengers
At first all they can see is steam billowing around them as they come to their senses. As their eyes adjust, they find themselves on a platform. The platform is long with a grassy mound behind them. It is blustery and the air is cold, they will be glad of those hoodies.
They are standing, in clothes that are not their own and a style they might not even recognise. They are carrying a rucksack on their back. For a moment it seems to just be them, alone on the foggy, windy platform; then the fog begins to fade and they realise they aren’t alone.
Thirteen figures, all facing the tracks, all dressed in cargo trousers and hoodies. Then there is a roaring sound and out of the fog arrives a train. Jet black with gold writing on the side. The Voidtrecker Express. There is a hiss as the doors slide open and out pours a strange assortment of people, over a hundred at least. Some are human, some are less so. Most are wearing the same hoodie in one of the four colours, red, orange, blue and purple, though some are sporting different clothes in a variety of styles.
Behind them, the doors close, and the train is cloaked in the same fog that hides the world beyond the platform.
The Train
After a short time, perhaps ten minutes or so, the fog clears and the doors hiss open again. Those from the train may encourage those on the platform to board. It’s not like there's anywhere else to go and even if there was, you feel a pull. A need to board, a feeling that staying on the platform would lead to something terrible. If that is not enough, there are plenty of people on the platform now, to encourage them onto the train.
Each ICP shows the same message and next to the screens there are stacks of leaflets written by those on the train, with further information (see
'Publications'). The store rooms have been restocked with fresh ingredients, with cans of corned beef lining the shelves.
For passengers that have bought items, these are also scattered around the luggage carriage in various suitcases and bags. Those from purple who go to find their prize will find a large box containing a gingerbread train for them to share. Plenty enough to go around, even for the largest team.
New passengers will find their ticket allows them into their cabins. In most rooms, the occupied beds are obvious, leaving the spotless, empty spaces for the newcomers. Room is tight but there are storage cubbies at the head of each bed, beds fold up and the bottom bunks double as benches for the small table. There is storage under those benches full of spare blankets and pillows.
Snow Time: Rock Garden
Winter seems to have followed from Osiga and nested in the rock garden. There's a chill that nips in the air and a light snow (real snow) fills the air. A thin cloudy haze at the top of the carriage seems the source. Yet the kaleidoscope of the void will assure that this is no timely world stop.
People might have seen it occurring the night before. Snow falling heavy before tapering off with an odd precision, leaving a heavy blanket over the carriage 'ground'. By morning of Platform Day, a miniature winter has descended, ripe for snowforts, snowballs, angels and snowmen.
It's not just the climate that's changed. Many statues and rock features are missing or moved. Digging below the snow reveals soil now frozen but providing a barrier between the bare floor of the carriage. Keen eyes will see changes are made with safety and available space in mind. The fountain has been emptied but the pond and streams are frozen solid, allowing intrepid spirits to try slide-skating over the surfaces without the risk of breaking through. The mosaics are still around, and enchantments are in place to protect paintings and paper decorations from damp. Any plants have been sent to sleep or taken to safety.
The benches are still around. Paths and bridges are covered with fresh snow, but, as the day goes on, it's trampled down and or scattered. Najaran's woodfolk may be glimpsed near Jingyi's shrine or hiding in the shadows of rocks and statues still present, perhaps even buried in the snow and peeking out. Shy around humans, though those with pointed ears or Hylian lineage may find an easier time interacting.
There are signs on both doors of the carriage warning of the change and mentioning the dressing carriage will have winter gear, and it does: with hats, scarves, gloves and ice skates in a variety of sizes. Dispensers with warm drinks such as coffee, hot chocolate and hot water for tea are available in the Games Carriage.
Early the next day, the snow will be gone and the gardens returned to how they once were.
Departure
A second horn sounds to encourage any stragglers taking advantage of the fresh air, and the doors slide shut. Veteran passengers know what will happen next, but they may wish to brief their new companions.
The train sets off, the fog obscuring the view again as it picks up speed.
"Welcome aboard, passengers of the Voidtrecker Express." A female-coded artificial sounding voice echoes throughout the train. "Please take the time to read the passenger information displayed on the Information and Communication points and familiarise yourself with the layout and emergency exits."
The train begins to tilt, leaving the ground and rising up into the fog-filled sky.
"Entrance into Voidspace imminent. New passengers are advised to remain seated. Entry into Voidspace in ten, nine, eight, seven, six, five, four, three, two, one."
A shudder, a jolt, a lurch to the left. A flash of light, colourful and blinding. As quick as it happens it is done. The train seems to steady itself. The fog from the windows is gone now, replaced with a kaleidoscope of ever-changing colours.
Welcome to the Void!
no subject
"No no- it's a box attached to a wall." Wait, time for his visual charades as he makes a square shape. "There were buidings, then a fence around the building - a tall one. And the boxes were on the back of the buildings. Boxes made noise, pandas went over."
There! Easy description! Easier than his tales of dealing with the pandas - which are a mixed bagged, for different reasons. Tidus's mouth tugs to a side as he thinks.
"Well, it was Blue's job, so I didn't get involved - I was helping the Purples and Reds clear up the buildings and some danger. The Blues were trying to move the pandas somewhere away from the buildings? --it was a big jungle, forest place." For a better idea.
"I had this idea we could stick some of these long tree things that were around the place. They were thin?" Here, time for a circle shaped made with his hands.
"Not too thin, but not like big tree trunks - they were easier to move and cut down! So, stick them around the boxes, make a small barrier. We did it with a few of the boxes!"
Sounds good, right?!
...excpet. "...but, uh, I saw later some of the pandas trying to eat them, soo..."
He shrugs, hands lifting with the gesture.
"Hope they found other stuff to chew."
no subject
Okay! That makes... more sense. He thinks. Or at least he thinks he follows. 'Dians, all of this is getting confusing, but he's having fun regardless. Tidus' explanations might not always make sense to him, but he's enjoying the descriptions regardless, and anything that can help him prepare for the missions before he goes on one is-- he'll take what he can get.
Though at this rate, Tidus really isn't going to be able to eat any of the gingerbread, just because Esteban is always asking him more questions. He chuckles at the realization, and tries to keep himself quiet long enough for his companion to actually take a few bites.
"Yer a good storyteller," he says instead, shuffling to the side of the suitcase he's sitting on to allow his companion to sit by his side if he wants. "Lots of people just kinda skip right ov'r th' details so it's been hard to have good stories." It might be jumbled a bit, and Esteban has to make sense out of puzzle pieces, but he's having a good time regardless.
no subject
"I know it gets confusing with the stuff you know and don't know." He waves a hand dismissively. "But hey, nothing wrong with that. How're you doing on the train anyway? With everything? I guess in general too. There's both a lot around... but you can go stir-crazy finding things to do anyway, or being stuck in the same rooms all the time."
At least, so's always been the issue for Tidus. Worse some days than others, but he'll never not miss the freedom of an outside that's accessible.
no subject
"'Dians; that's a bit complicated." The half-elf snickers, choosing to be amused at the question. "I'm havin' fun, an' everyone's super nice, so it's... warm." He mentions, trying to convey to his companion what he means. "But I do miss th' open road. An' the weather. An' the moons!"
That last one is even more important simply because the moons had been so integral to Esteban's understanding of time. The cycle of floods-no-floods had dictated his life far more often than not, and even without Eriat tidally locked overhead, he'd always seen her in the distance. But there were no moons here, and even less of any manner of open sky. He did miss that.
Had the Icegrass moved on to the Silver Moon month yet? He wasn't even sure. The months seemed... shorter here, somehow.
"But I can keep busy." It's not all that bad, after all. "Amaya's teachin' me how to sign, an' I've been practicin' my dances pretty much every day. Does make me miss my rope dart an' my staff though; I'm gettin' sick of my poi." Which, considering they were his favourite, said a lot about how this was getting to him.
no subject
Even being stuck on Osiga - with its miserably cold, and if it was coated in darkness forever - would be better than the endless carriages, and a window view that made you dizzy to view before long. At least to Tidus, but he's curious when Esteban mentions dancing (oh?) and his poi. His poi, huh?
"You dance with a rope dart and staff?" Let's ask about that first. "What do you do? I've seen a staff dance," and he even remembers right then, of course he's seen a staff dance!, "--but a rope dart?"
What was that.
no subject
At least this one isn't too complicated.
"It's a rope 'bout--" he pauses here, trying to think of whether the other might understand the same measuring units, before tossing that out the window. "-- twice as tall 's I am, attached to the wrist--" here, he taps the inside of his left wrist twice, before going on. "-- an' you control it with yer main hand."
"Think it used t' be a weapon, so it's called a dart, but mine's just sand so it's pretty harmless. Ish." He'd received enough bruises from it to know, after all; most of his tools were potential weapons; but not ones he ever considered effective on any measure.
"Momentum an' cradles makes for a fun show." He really should take the suggestion and make a show for the train at some point, but it would feel so shallow without fire. He wonders if there's any chance he can try to make a show, potentially in the rock garden, without causing any major panic; but then he'd need so much materials that he just doesn't have.
no subject
...it's a little more interesting than just lone dancing, Tidus has to admit (sorry, Inigo). He wants to ask to see it, but the problem is the lack of one (1) rope dart, so, with a little brain power:
"You think it'd be hard to make one? We got a bunch of rope from the last mission," the last real mission, "and some other material. Maybe something we can turn into a rope, if the other's too thick? I can ask around 'n' see who knows 'bout weaving." He's waving a hand, rather into the idea, pointing out the way to the row of carriages out of sight.
"There's a bunch of people here good with their hands! Just 'til you can get a real one? I'll ask Webs if she'll take a commission on! She makes everything with spider thread!"
Possibilities! Opportunities!
no subject
Nevermind that Esteban isn't quite sure where he might get a real one. The materials are simple enough, in theory but he still doesn't know what's in the train shop or not-- he's barely managed to catch onto the voting system this morning, and only because he'd wanted-needed the weather effect just to feel the tiniest bit settled into his own skin.
Anyways-- back on track.
"It would work for practice, but not s' much for an actual performance, an' I'd feel bad makin' them weave that much rope just for practice."
Then again, considering the sheer amount of time on his hands, Esteban bets he'd be using even the practice rope an hour or more per day at the very least. It's not that bad of an investment, actually. And the rest is just a matter of finding a counterweight he can adjust-- sand is an easy one, but it could be anything, really.
The frown of concentration on his face is slowly clearing up as he considers it, brightening as the idea seems more and more likely.
"But it would work," he nods, more assured now. "I'd just need a rope, a pouch, an' a counterweight." If he can make the pouch bright red somehow all the better; as it helps him keep track of his distances. But it's not an overly complicated project.
no subject
That's Tidus's thinking. If it's just practice, what do you need fire for? How are you (do you) set up fire? But now he's looking, wandering, getting up onto his feet with a curious eye for more than the oversized train treat.
"The spare rope - maybe it's in here?"
Or the weaving fabrics? Tidus walks with his eyes flicking left and right of him at the shelves, the mess of bags around, wondering. "Either in here or the armoury!" he shares with voice risen as Tidus moves away from Esteban, hands on his sides.
"Lot people will do just because they're bored."
Which might sound random, but at the same time does have a point: Some people are willing to do anything just to pass the time. As long as they have the materials, which Tidus curses - without any real heart behind it - not taking more than metal.
no subject
"Can I help?" He's not quite sure there's much he can do, but if his companion has an inkling of what-- or where-- Esteban should search, he can at least lend a hand, right? The remainder of his cookie gets swallowed a bit faster than he'd like, but he's already up and brushing crumbs of his hands.
no subject
The call comes closer to the end of the carriage, towards the way to the triage car. There's lower shelving with some tree wood and bamboo stacked underneath, unused, but the grass fibres? The rope?
No luck. Tidus stops his wandering, hand on a side, the other scratching the back of his head, before he turns around to head back in the direction he came.
"We got a bunch from these sali people. Needles, chisels, pots - those kinda things?" But were the pots in the armoury? The chisels? Tidus's brow furrows, and he repeats, for what little it helps. "--No, they're either in the armoury or stores with the food. Pah, I'm no good with any of that stuff, so I never touched it. But I know we've got spears if you wanna use one like a staff."
Same difference, right.
no subject
Though he's not as enthusiastic at the mention of pots and needles.
"Yeah, doesn't sound like my pair 'f wings, either." They don't need to be searching for those out-- Esteban wouldn't have much to do with them. "Could be worth checkin' out, just in case." ... but well, he'd really appreciate having some form of inventory of what he can access within the train if possible.
Somehow, the half-elf had assumed everyone bought their own things, and left it at that. But of course... The passengers were a community; it made sense to have things available for everyone.
no subject
He's talking about the spear, shrugging.
"We haven't got many, but we got more than we used to have, thanks to our last mission. I'll show you," he adds, and nods to where a floating disk hovers in a corner: the infamous
quick traveltransgates of the train."Transgate'll be quicker than walking." A pause. "Unless you wanna walk."
Does Tidus want to walk? He'll think about it with Esteban's reply. Esteban walking doesn't mean he can't take the fast option....
no subject
"Is it... a teleporter?" No way. He'd heard it was experimental magic, at best, still in such early stages that they were still prone to breaking down mid-way through. "And it functions?"
Damn! Now he's getting excited at the prospect, brightening as he watches the device a little more closely, wondering if there is any script on the ring that might explain its inner workings. He might not be a runescript himself, but he knows the Moon Mountains are desperate for such technology, since their own isolation are slowing them on the technological development.
no subject
"Here we go," Tidus says with a bit of a sing-song, presses a button to confirm, and the idling gate buzzes with a new energy. The middle swirls, and the exterior pieces of the circular disk break apart to better match their heights.
The grin he flashes Esteban is wider when he looks at him this time.
"Dare to go first?"
Esteban: "Yeet!"
The dare makes Esteban whip around to stare at his companion, lips quirked up as he pretends to consider the mock challenge. A challenge he's more than ready to tackle-- and it only takes him a moment to catch Tidus' eye, and grin recklessly before huffing a "don't mind if I do!"
He's barely a step away from the ring, but Esteban still swings his entire body into that one movement, stepping through without any weariness at all.
It feels... odd. Cool and soft and fuzzy, like being wrapped in a blanket when cold-- a sensation Esteban barely ever registers. He's surprised at how little resistance he encounters on his way, his momentum carrying him maybe a bit further than he intended into the next room. He still shivers when he steps in through the other side, and he can feel edges of tension on either side of his spine.
Not... his favourite thing. But hey! He made it, and the armoury helps him decide it was worth a try at least-- stepping off to the side to make sure Tidus would have plenty of room to step through himself.
yolo
Tidus knows a guy who won't take a challenge lying down when he sees one - though, in this instance, it's more like one disappearing. He huffs a chuckle, Esteban's back disappearing with blue cubes around his form; an effect that Esteban may notice on himself when he appears on the other side briefly, the swirl of energy disappearing off him as cubes.
Or on Tidus as he emerges with an easy step over to the other side, fuzziness around him, and then vision and all re-emerging as he appears in the armoury.
With an Esteban waiting for him.
"Heyyyy. Fun, huh?" Or just convenient. The guy doesn't look off or ruffled by the teleportation, so Tidus nods his head with a 'Over here', leading him to where a wall of larger lockers sit, one the widest of all. He brings out a ticket and scans it, to a rather packed sight inside.
no subject
Esteban isn't quite sure what he'd been bracing himself for. Maybe a locked door leading to a cave of wonders filled with strange and mysterious weapons, only some of which he might recognize. Or maybe display cases with items he's never seen before-- it takes him a moment to realize he'd expected a hoard.
The lockers-- coloured metallic boxes of colour, apparently locked as he watches Tidus uses his ticket to click one open are... underwhelming. Secure, no weapons flying off in any direction if there was to be an abrupt stop. But underwhelming all the same. He'd wanted to be impressed, damn it.
His own huffiness amuses Esteban rather than discourages him, and he's snickering by the time he leans over Tidus' shoulder, glancing in as well. Just as described, there are a few weapons in there that could have their uses, daggers and spears, mainly, but none of them anything the half-elf would even feel remotely comfortable with. There is also no rope that he can tell, and this comes as a bit more of a blow; he really had hoped he might get his hands on a rope dart in the end.
"Not here, hun. Guess I'll have t' ask Webs for a favour."
no subject
(And we won't say or think anything about that 'hun'. A speaking quirk? Obviously.)
"Check the rest of the car? There's a few things around. Don't give up yet!"
Like a chest of bone knives nope inside this locker, whatever else people have decided to leave around. ...and then there is rope, in some innocuous corner. One that neither of the guys have looked in, with Tidus attempting to kneel to look in one of the drawers for it, or to get the doors closed and his ticket back.
I... don't understand the comment about "hun"? It was just a noise, not exactly a word?
"Nah, the weight is off, an' spears 're too long." He can't even consider practicing with one, since the spearhead would throw off his aim all the time. If he were into contact-dancing, it would be another thing, but Esteban's far more into juggling where the staff is concerned.
He's... not about to start off on the different tools of fire dancing though. That's just begging for a distraction that would take over most of their afternoon, just to explain the different rope styles.
He's more careful when he glances through the armoury this time around, checking for communal stuff; there's a few things he's missed on his first look. The bone knives are... interesting. Esteban might take one at some point-- but he doesn't need it at the moment, so they can stay here for now.
Finally! He spots the rope Tidus has mentioned, but it doesn't take more than a glance to know he won't be able to spin with that. It's solid, he'll grant it that; but it's coarse and too thick to twist easily.
"It's here!" he calls out nonetheless, to make sure his companion stops the futile search. He still reaches for it, but with that weave, he'd harm himself more than anything, so he doesn't keep it in hand for too long.
Hmmm. Back to square one, then.
Could he get just the rope from the train's shop? He's had quite a hard time just getting his votes in this morning-- the ICP is not a tool he is even remotely comfortable with. And could he get exactly what he wants regardless? The half-elf isn't sure; Romeo had mentioned that he could get a specific book, but Esteban hadn't gotten familiar enough with the system that he could think to do that yet.
It's enough to make him back away with a soft sigh, ruffling the back of his head roughly and stretching out the tension that he'd somehow accumulated.
"Not good," he indicates, even though he's pretty sure Tidus would have already caught on. "Guess I can't try an' cobble one right now." He'll get there, though, no worries.
"Thanks for tryin' t' help!"
no subject
"Nah, sorry there's nothing here. I bet you could get one easy if we were anywhere else." Said with a sigh, a hand coming to rest briefly on his hip. "That's one of the hundreds of annoying things about being here. Rope? Rope's easy, we should be able to get any rope anywhere!"
But nope, that wasn't the life of being abducted on a train. He goes though with that small lament, over to the communal lockers to close them properly. Saying, over his shoulder:
"But you come back here if you need any supplies before a mission! I know what half of the stuff in there does. Y'know, some of the stuff's good for figuring out on the train."
He's turned back around by then, going back over to Esteban, a small shrug of a shoulder and his head.
"We've got something that lets you jump real high and stop you from hitting the ground hard. Pretty fun just to mess around with."
...nevermind its mission uses.
no subject
"I c'n still practice with my poi; I'll show you 't some point, if you want." Hmm. It definitely doesn't quite make up the cheer that he intended to bring, but Esteban doesn't know quite what Tidus would find comfort or joy in, so he makes a mental note to keep an eye out for... whatever he might find.
The last mention manages to get Esteban's attention at least, and his eyes widen as he steps back closer to his companion, curiosity brimming in his very stance. There's a sort of nervous shuffle, movement that the half-elf can't quite tamper down as his questions just flow, and flow, and flow.
"Wh-- What? How d'es it work? 'S it magic? 'S it a potion? 'S it a runescript?" It's the best explanation he can come up with. The words burst forth from lips in a torrent so eager individual words might be a challenge to piece out.
"D'es it have a limit? How high can you jump? How high c'n y' fall an' not get hurt? D'es it only work once? 'S it a time limit? Can y' just use it over an' over again?"
It's... it's a support Esteban can see using. A lot. Maybe. If it can compliment his own abilities, he might be able to help out a bit more than just being grounded as he is normally. Maybe.
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But to the offer of a poi demonstration, Tidus gives a casual "Sure". More energy being shown though in return for Esteban's own. There's a more pulled grip in his smile.
"Sounds like I closed up shop too early." The lockers, he means, and he offers a temporary, "Why don't we see what it does in action?" as he turns back to them. Ticket in, doors open, and he finds a spot with small shuttle-shaped devices, picking one up and-
"Catch!"
-throwing it for him to grab. Show your reflexes!!
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If it comes with a manual, Esteban is not about to read it.
Alright, time to test it.
There's no button or handle that he can see right away, so the half-elf figures it does the job on its own, or maybe requires mana to manipulate. If it's the former, it won't be too much of a problem, but the latter... Well, try it out and see.
Half-measure, right? Just a little hop. He doesn't put enormous force behind his leap, but there is still a definite jump, both feet off the ground as Esteban braces for landing.
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Or, he'll just jump at his normal amount.
What will be Esteban's luck for today?
*rolls dice*