VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerexpress2020-02-08 08:34 am
Entry tags:
- 47 [ou],
- edge [ou],
- garrett [crau],
- inigo [ou],
- little one [ou],
- madoka kaname [ou],
- overlord zetta [crau],
- piccolo [ou],
- ple two [ou],
- rapunzel [ou],
- romeo [crau],
- taiki [ou],
- zelda (oot) [ou],
- ~x~arataka reigen [ou],
- ~x~bucky barnes [ou],
- ~x~cal kestis [ou],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~dairine callahan [crau],
- ~x~danny phantom [ou],
- ~x~dio brando [au],
- ~x~dread thunderstorm [ou],
- ~x~feanor [ou],
- ~x~fingon [ou],
- ~x~hibiki shikyoin [crau],
- ~x~ivy wakefield [ou],
- ~x~jak [ou],
- ~x~jessie custer [au],
- ~x~joscelin fitzthomas [crau],
- ~x~kaito kuroba [ou],
- ~x~kumoko [ou],
- ~x~lightning farron [ou],
- ~x~marcus wright [ou],
- ~x~namine [ou],
- ~x~naruto uzumaki [ou],
- ~x~nerdanel mathaniel [ou],
- ~x~nita callahan [crau],
- ~x~peggy carter [ou],
- ~x~peter parker [ou],
- ~x~sxt-2 [ou],
- ~x~terra [ou],
- ~x~the doctor (11) [ou],
- ~x~thea queen [crau],
- ~x~tobias fangor [ou],
- ~x~wen qing [ou],
- ~x~will stanton [ou],
- ~x~yuffie kisaragi [ou],
- ~x~yuki sohma [ou]
Breach!
Day twenty of the month of Domino starts as a perfectly normal day on the Voidtrecker express. Passengers work on chores, or play games, bicker and read. The usual ways of relieving the slight tedium that come with being stuck on a train. Even a train that is hurtling through the void.
It is about mid morning when the whole train tilts, suddenly as if it has been hit. It is enough to knock passengers over if they don’t catch themselves quick enough. For those in the games car there is a loud bang as something hits the window. A small black object is stuck in the window for a moment before it dislodges and disappears as quickly as it appears.
The window doesn’t smash but cracks appear around the impact site. Almost immediately sirens begin going off. "Breach. Breach. Warning. Breach."
Hopefully passengers will remember what they are to do in the event of such an incident. For anyone in the kitchen they will see that the oven, water and other appliances switch off. Doors begin closing around the train, in an attempt to seal carriages.
Those in the games carriage won’t see much of that, they will barely have time to register what has happened before they feel dizzy and sleepy, falling to the ground where they are. This spreads throughout the train, the further away a passenger is from the games car the longer they will have before they succumb but within fifteen minutes everyone on the train will be sleeping. Even including those who usually do not sleep or even those who cannot sleep.
Because this is no ordinary sleep.
For some passengers they will sleep the whole day and night, solidly and dreamlessly. But for others, for most, their sleep is anything but peaceful.
They will dream, strange, wonderful or terrible dreams and walk those dreams with their fellow passengers. Tumbling from one to another with no sense of where one ends and the other begins they will dream the whole day and night, though it will likely feel much longer and perhaps much shorter.
Their dreams may come from themselves, they may come from their fellow passengers and there are a few dreams that all may find themselves dreaming.
Infestation
The train is filled with dralite. They are everywhere, in every carriage. Flying through doors, in your bed. This dream takes the form of a stress dream, every time you think you have emptied a space of dralite there are more.
They aren’t aggressive creatures, just annoying and the ever shifting dream means that every time you remove one from hugging your head another appears. The train shifts and warps, carriages muddling as you move through it trying to contain all of the creatures.
A Distant Light
It is a dark night, though there are stars in the sky. In the distance there is a bonfire lighting up the area. Around it there are figures, they are too far away to make out any features but in the flickering light you can see they wear hoodies in the colours you know well by now.
There is the sound of singing and laughter and you want to approach. But no matter how long you walk the fire is always in the distance, never getting closer. You feel a great longing to be at the fire, but it is out of reach.
Flying
Flying is such a universal dream and so it is not surprising many of your dreams will incorporate this. You fly, over mountain, across rivers and seas, through forests and through the debths of space itself.
But most often you fly through the void, the ever shifting void around you, diving through colours that swirl and dance around you.
Dream well Void warriors!
(OOC: The plotting and information post is here. Characters will wake up on day 21 and there will be an ooc mod post detailing that on the 10th February.)
It is about mid morning when the whole train tilts, suddenly as if it has been hit. It is enough to knock passengers over if they don’t catch themselves quick enough. For those in the games car there is a loud bang as something hits the window. A small black object is stuck in the window for a moment before it dislodges and disappears as quickly as it appears.
The window doesn’t smash but cracks appear around the impact site. Almost immediately sirens begin going off. "Breach. Breach. Warning. Breach."
Hopefully passengers will remember what they are to do in the event of such an incident. For anyone in the kitchen they will see that the oven, water and other appliances switch off. Doors begin closing around the train, in an attempt to seal carriages.
Those in the games carriage won’t see much of that, they will barely have time to register what has happened before they feel dizzy and sleepy, falling to the ground where they are. This spreads throughout the train, the further away a passenger is from the games car the longer they will have before they succumb but within fifteen minutes everyone on the train will be sleeping. Even including those who usually do not sleep or even those who cannot sleep.
Because this is no ordinary sleep.
For some passengers they will sleep the whole day and night, solidly and dreamlessly. But for others, for most, their sleep is anything but peaceful.
They will dream, strange, wonderful or terrible dreams and walk those dreams with their fellow passengers. Tumbling from one to another with no sense of where one ends and the other begins they will dream the whole day and night, though it will likely feel much longer and perhaps much shorter.
Their dreams may come from themselves, they may come from their fellow passengers and there are a few dreams that all may find themselves dreaming.
Infestation
The train is filled with dralite. They are everywhere, in every carriage. Flying through doors, in your bed. This dream takes the form of a stress dream, every time you think you have emptied a space of dralite there are more.
They aren’t aggressive creatures, just annoying and the ever shifting dream means that every time you remove one from hugging your head another appears. The train shifts and warps, carriages muddling as you move through it trying to contain all of the creatures.
A Distant Light
It is a dark night, though there are stars in the sky. In the distance there is a bonfire lighting up the area. Around it there are figures, they are too far away to make out any features but in the flickering light you can see they wear hoodies in the colours you know well by now.
There is the sound of singing and laughter and you want to approach. But no matter how long you walk the fire is always in the distance, never getting closer. You feel a great longing to be at the fire, but it is out of reach.
Flying
Flying is such a universal dream and so it is not surprising many of your dreams will incorporate this. You fly, over mountain, across rivers and seas, through forests and through the debths of space itself.
But most often you fly through the void, the ever shifting void around you, diving through colours that swirl and dance around you.
Dream well Void warriors!
(OOC: The plotting and information post is here. Characters will wake up on day 21 and there will be an ooc mod post detailing that on the 10th February.)

no subject
The gun is vanished into the ether as if it never was, and there's only a breath of a moment before Shinichi kicks that ball - it sparks and moves far faster than should be normal, KID diving to one side as it whizzes past and makes a sizable dent in the concrete behind him
"So mean!" KID's already pulled out the card gun and is firing in return, the playing cards landing deep into metal bars and lodging into concrete, as Shinichi also ducks out of the way. "It's enough to suspect you don't like me!"
The answer is another ball, with that terrifying sparking to it.
no subject
"I was saying you two had a script!" Nita mutters, louder than before.
But since they're both throwing ammo, Nita figures it's best to get out of that helicopter; going out the way she came in, she tries to launch herself back onto the rooftop.
no subject
"Of course we do" A voice laughs in her ear. "He's a detective, I'm a thief - the critic and the artist"
The helicopter vanishes as she does, the two of them rolling into cover on opposite sides of the roof down below.
"Your aim is off - getting slow, KID?"
"No worse than you, tantei-san~"
no subject
Nita takes a three-point stance on the roof to ground herself, though the extra source of wind disappearing is ironically appreciated despite the cover disappearing as well.
"How regularly does this happen?" Nita outright asks aloud, hoping the wind will carry her words.
no subject
"As long as the game goes on"
Down below the sirens have finally caught up, and the building is lit with spotlights, the sound of feet coming up the stairs.
Shinichi tsks.
"Already? You're getting soft, if Nakamori could work it out so easily."
"Ah, you know me, tantei-san. It's easier to escape..."
The door flies open and police spill out, as something slips from KID's sleeve.
"No!" Shinichi lunges for him.
"....In a crowd!"
Too late though, as the smoke bomb drops and the roof fills with curses and smoke.
no subject
She wonders how much of this is dream, and how much is memory; how much can she actually change?
Nita covers her nose and mouth, closing her eyes and instead opting to feel for whichever is the best direction, to follow KID.
no subject
Cursing and swearing and thumping and as the smoke clears... there's nothing but police and Shinichi on the roof and a white glider drifting away.
"GET AFTER HIM!" Nakamori roars and the cops turn to run down the stairs... but Shinichi frowns and doesn't follow.
no subject
"... He really does see you as a worthy opponent or something, doesn't he?" she whispers to that unseen voice.
It sure explains a lot.
no subject
At that exact moment Shinichi lunges forwards to grab the sleeve of the last policeman to leave.
"Not so fast, KID. Did you really think I'd fall for that?"
The policeman pulls out of range, the jacket ripping, smoke bursting out to clear to the white tuxedo.
"As perceptive as ever, tantei-san"
no subject
"... Do you pull that particular trick on him that often? Must cost you a fortune."
no subject
"Here, tantei-san, catch!" KID tosses the gem at Shinichi, who squawks, grabbing for it, and KID takes off towards the nearest roof edge, winking cheerfully at Nita as he goes past.
"It costs as much as it needs to!"
Think this is also wrapping up?
Nita shakes her head. At least the thief knows when to return his stolen goods?
"That only works if you come from money," she says.
"Or if you're in a dream!"
yus
"You'd be surprised~"