VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerexpress2020-02-08 08:34 am
Entry tags:
- 47 [ou],
- edge [ou],
- garrett [crau],
- inigo [ou],
- little one [ou],
- madoka kaname [ou],
- overlord zetta [crau],
- piccolo [ou],
- ple two [ou],
- rapunzel [ou],
- romeo [crau],
- taiki [ou],
- zelda (oot) [ou],
- ~x~arataka reigen [ou],
- ~x~bucky barnes [ou],
- ~x~cal kestis [ou],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~dairine callahan [crau],
- ~x~danny phantom [ou],
- ~x~dio brando [au],
- ~x~dread thunderstorm [ou],
- ~x~feanor [ou],
- ~x~fingon [ou],
- ~x~hibiki shikyoin [crau],
- ~x~ivy wakefield [ou],
- ~x~jak [ou],
- ~x~jessie custer [au],
- ~x~joscelin fitzthomas [crau],
- ~x~kaito kuroba [ou],
- ~x~kumoko [ou],
- ~x~lightning farron [ou],
- ~x~marcus wright [ou],
- ~x~namine [ou],
- ~x~naruto uzumaki [ou],
- ~x~nerdanel mathaniel [ou],
- ~x~nita callahan [crau],
- ~x~peggy carter [ou],
- ~x~peter parker [ou],
- ~x~sxt-2 [ou],
- ~x~terra [ou],
- ~x~the doctor (11) [ou],
- ~x~thea queen [crau],
- ~x~tobias fangor [ou],
- ~x~wen qing [ou],
- ~x~will stanton [ou],
- ~x~yuffie kisaragi [ou],
- ~x~yuki sohma [ou]
Breach!
Day twenty of the month of Domino starts as a perfectly normal day on the Voidtrecker express. Passengers work on chores, or play games, bicker and read. The usual ways of relieving the slight tedium that come with being stuck on a train. Even a train that is hurtling through the void.
It is about mid morning when the whole train tilts, suddenly as if it has been hit. It is enough to knock passengers over if they don’t catch themselves quick enough. For those in the games car there is a loud bang as something hits the window. A small black object is stuck in the window for a moment before it dislodges and disappears as quickly as it appears.
The window doesn’t smash but cracks appear around the impact site. Almost immediately sirens begin going off. "Breach. Breach. Warning. Breach."
Hopefully passengers will remember what they are to do in the event of such an incident. For anyone in the kitchen they will see that the oven, water and other appliances switch off. Doors begin closing around the train, in an attempt to seal carriages.
Those in the games carriage won’t see much of that, they will barely have time to register what has happened before they feel dizzy and sleepy, falling to the ground where they are. This spreads throughout the train, the further away a passenger is from the games car the longer they will have before they succumb but within fifteen minutes everyone on the train will be sleeping. Even including those who usually do not sleep or even those who cannot sleep.
Because this is no ordinary sleep.
For some passengers they will sleep the whole day and night, solidly and dreamlessly. But for others, for most, their sleep is anything but peaceful.
They will dream, strange, wonderful or terrible dreams and walk those dreams with their fellow passengers. Tumbling from one to another with no sense of where one ends and the other begins they will dream the whole day and night, though it will likely feel much longer and perhaps much shorter.
Their dreams may come from themselves, they may come from their fellow passengers and there are a few dreams that all may find themselves dreaming.
Infestation
The train is filled with dralite. They are everywhere, in every carriage. Flying through doors, in your bed. This dream takes the form of a stress dream, every time you think you have emptied a space of dralite there are more.
They aren’t aggressive creatures, just annoying and the ever shifting dream means that every time you remove one from hugging your head another appears. The train shifts and warps, carriages muddling as you move through it trying to contain all of the creatures.
A Distant Light
It is a dark night, though there are stars in the sky. In the distance there is a bonfire lighting up the area. Around it there are figures, they are too far away to make out any features but in the flickering light you can see they wear hoodies in the colours you know well by now.
There is the sound of singing and laughter and you want to approach. But no matter how long you walk the fire is always in the distance, never getting closer. You feel a great longing to be at the fire, but it is out of reach.
Flying
Flying is such a universal dream and so it is not surprising many of your dreams will incorporate this. You fly, over mountain, across rivers and seas, through forests and through the debths of space itself.
But most often you fly through the void, the ever shifting void around you, diving through colours that swirl and dance around you.
Dream well Void warriors!
(OOC: The plotting and information post is here. Characters will wake up on day 21 and there will be an ooc mod post detailing that on the 10th February.)
It is about mid morning when the whole train tilts, suddenly as if it has been hit. It is enough to knock passengers over if they don’t catch themselves quick enough. For those in the games car there is a loud bang as something hits the window. A small black object is stuck in the window for a moment before it dislodges and disappears as quickly as it appears.
The window doesn’t smash but cracks appear around the impact site. Almost immediately sirens begin going off. "Breach. Breach. Warning. Breach."
Hopefully passengers will remember what they are to do in the event of such an incident. For anyone in the kitchen they will see that the oven, water and other appliances switch off. Doors begin closing around the train, in an attempt to seal carriages.
Those in the games carriage won’t see much of that, they will barely have time to register what has happened before they feel dizzy and sleepy, falling to the ground where they are. This spreads throughout the train, the further away a passenger is from the games car the longer they will have before they succumb but within fifteen minutes everyone on the train will be sleeping. Even including those who usually do not sleep or even those who cannot sleep.
Because this is no ordinary sleep.
For some passengers they will sleep the whole day and night, solidly and dreamlessly. But for others, for most, their sleep is anything but peaceful.
They will dream, strange, wonderful or terrible dreams and walk those dreams with their fellow passengers. Tumbling from one to another with no sense of where one ends and the other begins they will dream the whole day and night, though it will likely feel much longer and perhaps much shorter.
Their dreams may come from themselves, they may come from their fellow passengers and there are a few dreams that all may find themselves dreaming.
Infestation
The train is filled with dralite. They are everywhere, in every carriage. Flying through doors, in your bed. This dream takes the form of a stress dream, every time you think you have emptied a space of dralite there are more.
They aren’t aggressive creatures, just annoying and the ever shifting dream means that every time you remove one from hugging your head another appears. The train shifts and warps, carriages muddling as you move through it trying to contain all of the creatures.
A Distant Light
It is a dark night, though there are stars in the sky. In the distance there is a bonfire lighting up the area. Around it there are figures, they are too far away to make out any features but in the flickering light you can see they wear hoodies in the colours you know well by now.
There is the sound of singing and laughter and you want to approach. But no matter how long you walk the fire is always in the distance, never getting closer. You feel a great longing to be at the fire, but it is out of reach.
Flying
Flying is such a universal dream and so it is not surprising many of your dreams will incorporate this. You fly, over mountain, across rivers and seas, through forests and through the debths of space itself.
But most often you fly through the void, the ever shifting void around you, diving through colours that swirl and dance around you.
Dream well Void warriors!
(OOC: The plotting and information post is here. Characters will wake up on day 21 and there will be an ooc mod post detailing that on the 10th February.)

Re: cw injury, blood, spooky scary gorey skeletons
Tony had been teaching her, but she was not sure she could take on all these half decayed people without a dagger.
Even with a dagger, if she's being honest. "We do be needing to be finding a door. And fast."
cw injury, blood, spooky scary gorey skeletons
Maybe he sounds a little too calm for the situation. But this is just what he's used to. He's always been taught to be the strong one when someone else is present or involved, even when he's the one hurt. Still, he agrees with what she's saying, and so he does start to try and look around from their current position.
It's then that he looks up. There's a hole in the roof. It's not like Inigo knows what it's going to lead to, but 'anywhere but here' sounds good right now.
".. Do you think you could reach up there if I helped you?"
The only problem is that that hole is definitely only big enough to fit her. Not Inigo. Yet he doesn't seem to be mentioning anything about that.
cw injury, blood, spooky scary gorey skeletons
Her eyes go up and she spots the hole. She nods, she's a good climber and with help she will reach up there easily.
"It do be being small. I do no be thinking you can be fitting." She pointed out looking at him, definitely too big.
cw injury, blood, spooky scary gorey skeletons
"You're right. I would need a rather instant diet to fit through there." And honestly, even that probably isn't going to be enough. It's most likely just an attempt to keep things light, despite their situation. Or maybe he's just trying to keep himself from thinking too much about the dull pain he's feeling in one arm.
"But at least that way you can get out of here. And I will just.." His voice trails off for a moment, but he smiles. ".. you know. Find a backdoor somewhere, perhaps? It'll be fine."
Re: cw injury, blood, spooky scary gorey skeletons
"Be holding them off as long as you can be and I will be trying to be breaking in from outside."
The odds were small, but she gets the feeling he knows that. He's not panicking or going leaky eyed, so he is either oblivious or brave.
cw injury, blood, spooky scary gorey skeletons
His behaviour does make the scale lean a little towards oblivious, huh. Although that isn't it at all, he isn't stupid. Inigo knows there's a 99% chance that he's just going to die here. But what is looking scared in front of some young girl going to change about that? He'd rather go out smiling then.
"Here, get up on my shoulder, then you should be able to climb up there. Uh, my good shoulder, please." At least allow him that one last dignity..
cw injury, blood, spooky scary gorey skeletons
She clambered onto his good shoulder and found a handhold to start her climb. She has to be fast but also not fall. She just hopes that hole really is big enough to fit her, even in his very unpractical dress.
cw injury, blood, spooky scary gorey skeletons
Inigo doesn't quite move yet, even when her weight leaves his shoulder and she's climbing up there. Instead he just stares up to make sure she's gotten in there alright. When he spots her, he gives a thumbs up at her with his uninjured arm.
"I'll start worrying about myself once you are gone! Now come on, time for you to get moving!"
wrap?
So that meant she had to hurry, she started down the tunnel, into the darkness of another dream.