VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerexpress2021-02-01 06:00 am
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Entry tags:
- alice liddell (am) [ou],
- allen walker [crau],
- bulma briefs [crau],
- cassie cage [ou],
- clef [crau],
- devero [ou],
- emporio alniño [ou],
- entrapta [ou],
- guri [ou],
- inigo [ou],
- kairi [ou],
- kitty pryde [ou],
- koumyou sanzo [ou],
- lan wangji [ou],
- little one [ou],
- madoka kaname [ou],
- masumi sera [ou],
- najaran [ou],
- persephone [ou],
- quatre raberba winner [ou],
- rapunzel [ou],
- romeo [crau],
- ryo [ou],
- s'reee [crau],
- seto kaiba [ou],
- sonya blade [ou],
- spark [crau],
- taiki [ou],
- thanatos [ou],
- tidus [ou],
- trunks brief (future) [ou],
- vexen [ou],
- xue yang [ou],
- yondu udonta [ou],
- yugi mutou [ou],
- zagreus [ou],
- zelda (oot) [ou],
- ~x~adam parrish [ou],
- ~x~ai haibara [ou],
- ~x~alfredo martini [ou],
- ~x~azula [ou],
- ~x~bucky barnes [crau],
- ~x~conan edogawa [ou],
- ~x~crowley [crau],
- ~x~curufin [crau],
- ~x~dairine callahan [crau],
- ~x~danny phantom [ou],
- ~x~della duck [ou],
- ~x~demyx [ou],
- ~x~dyme graydon [ou],
- ~x~enna alchiba [ou],
- ~x~handsome jack [ou],
- ~x~ken amada [au],
- ~x~kurosaki ichigo [ou],
- ~x~lan xichen [ou],
- ~x~meng yao [ou],
- ~x~merwen [ou],
- ~x~nita callahan [crau],
- ~x~olivia [ou],
- ~x~paddra nsu-yeul [ou],
- ~x~ran mouri [ou],
- ~x~raven [ou],
- ~x~renee corbin [ou],
- ~x~rich goranski [ou],
- ~x~roland crane [ou],
- ~x~saash [ou],
- ~x~saku gyousou [ou],
- ~x~selenay [ou],
- ~x~senku ishigami [ou],
- ~x~shen qingqiu [au],
- ~x~steve rogers [ou],
- ~x~takato matsuda [ou],
- ~x~v [ou],
- ~x~v the scrapper [ou],
- ~x~wen qing [ou],
- ~x~xander woods [ou],
- ~x~yoite [ou],
- ~x~yosuke otoha [ou],
- ~x~yurine [ou]
A New Platform [Intro Post February]
On the Train
Three days after the Voidtreckers return to the void after their adventures on the biosphere world, they are awoken by a familiar announcement.
"Good morning passengers, it is day Sixteen of the month of Jelly. Points have been updated on the system."
They have indeed, and everyone can spend the morning shopping. Those who have been on the train for a while will also be expecting the second announcement that comes a few hours later.
"Shortly arriving into a designated void platform. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one." A lurch and a jolt and the windows fill with the fog that means they are at a platform. The fog seems thicker than usual and as they step out onto the platform they will find it is cold, very cold. Icy fog sticks to their clothing, makes it hard to see very far; the atmosphere is dark and gloomy.
As usual the first to leave the train notice nothing as they walk silently, rucksacks on their backs, towards the barriers: Alexis Rhodes, Elfnein, Itsuki Myoudouin, Ken Ichijouji, MT, Neku Sakuraba, Nike Lemercier, Noctis Lucis Caelum, Rainbow Dash, Rei Saotome, Taichi Yagami, Tsubomi Hanasaki, Yuri Tsukikage and Zechs Merquise all pass through the platform, not looking back before they disappear through the barriers and into the fog beyond.
But on the platform itself there are new faces. Wearing hoodies in all four colours, in various states of confusion.
For New Passengers
At first all they can see is steam, billowing around them as they come to their senses. As their eyes adjust, they will see they are on a platform, glass and dark stone rising in sturdy arches around them. Behind them is a set of barriers, and in front of them is a single track extending both ways into thick fog.
They are standing, in clothes that are not their own and a style they might not even recognise. They are carrying a rucksack on their back. For a moment it seems to just be them, alone in the white haze; then the steam begins to fade and they realise they aren’t alone.
The platform is not large with sixteen figures scattered around, all facing the tracks, all dressed in cargo trousers and hoodies. To both the left and right, tracks disappear into the mist. Then there is a roaring sound and out of the fog arrives a train. Jet black with gold writing on the side. The Voidtrecker Express. There is a hiss as the doors slide open and out step a strange assortment of people. Some are human, some are less so. Most are wearing the same hoodie in one of the four colours, red, orange, blue and purple, though some are sporting different clothes in a variety of styles.
The Train
After a short time, the doors hiss open again. Those from the train may encourage those on the platform to board. It’s not like there's anywhere else to go and even if there was, you feel a pull. A need to board, a feeling that staying on the platform would lead to something terrible. If that is not enough, there are plenty of people on the platform now, to encourage them onto the train.
Each ICP shows the same message and next to the screens there are stacks of leaflets written by those on the train, with further information (see
'Publications'). The store rooms have been restocked with fresh ingredients, including several crates of avocados, the ingredient of the month of Jelly, as well as all sundries.
For passengers that have bought items, these are also scattered around the luggage carriage in various suitcases and bags.
New passengers will find their ticket allows them into their cabins. They may need to negotiate for beds, especially if they want a top bunk!
Room is tight but there are storage cubbies at the head of each bed, beds fold up and the bottom bunks double as benches for the small table. There is storage under those benches full of spare blankets and pillows.
Departure
A second horn sounds to encourage any stragglers braving the freezing fog, and the doors slide shut. Veteran passengers know what will happen next, but they may wish to brief their new companions.
The train sets off, the fog obscuring the view again as it picks up speed.
"Welcome aboard, passengers of the Voidtrecker Express." A female-coded artificial sounding voice echoes throughout the train. "Please take the time to read the passenger information displayed on the Information and Communication points and familiarise yourself with the layout and emergency exits."
The train begins to tilt, leaving the ground and rising up into the fog-filled sky.
"Entrance into Voidspace imminent. New passengers are advised to remain seated. Entry into Voidspace in ten, nine, eight, seven, six, five, four, three, two, one."
A shudder, a jolt, a lurch to the left. A flash of light, colourful and blinding. As quick as it happens it is done. The train seems to steady itself. The fog from the windows is gone now, replaced with a kaleidoscope of ever-changing colours.
Welcome to the Void!
Three days after the Voidtreckers return to the void after their adventures on the biosphere world, they are awoken by a familiar announcement.
"Good morning passengers, it is day Sixteen of the month of Jelly. Points have been updated on the system."
They have indeed, and everyone can spend the morning shopping. Those who have been on the train for a while will also be expecting the second announcement that comes a few hours later.
"Shortly arriving into a designated void platform. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one." A lurch and a jolt and the windows fill with the fog that means they are at a platform. The fog seems thicker than usual and as they step out onto the platform they will find it is cold, very cold. Icy fog sticks to their clothing, makes it hard to see very far; the atmosphere is dark and gloomy.
As usual the first to leave the train notice nothing as they walk silently, rucksacks on their backs, towards the barriers: Alexis Rhodes, Elfnein, Itsuki Myoudouin, Ken Ichijouji, MT, Neku Sakuraba, Nike Lemercier, Noctis Lucis Caelum, Rainbow Dash, Rei Saotome, Taichi Yagami, Tsubomi Hanasaki, Yuri Tsukikage and Zechs Merquise all pass through the platform, not looking back before they disappear through the barriers and into the fog beyond.
But on the platform itself there are new faces. Wearing hoodies in all four colours, in various states of confusion.
For New Passengers
At first all they can see is steam, billowing around them as they come to their senses. As their eyes adjust, they will see they are on a platform, glass and dark stone rising in sturdy arches around them. Behind them is a set of barriers, and in front of them is a single track extending both ways into thick fog.
They are standing, in clothes that are not their own and a style they might not even recognise. They are carrying a rucksack on their back. For a moment it seems to just be them, alone in the white haze; then the steam begins to fade and they realise they aren’t alone.
The platform is not large with sixteen figures scattered around, all facing the tracks, all dressed in cargo trousers and hoodies. To both the left and right, tracks disappear into the mist. Then there is a roaring sound and out of the fog arrives a train. Jet black with gold writing on the side. The Voidtrecker Express. There is a hiss as the doors slide open and out step a strange assortment of people. Some are human, some are less so. Most are wearing the same hoodie in one of the four colours, red, orange, blue and purple, though some are sporting different clothes in a variety of styles.
The Train
After a short time, the doors hiss open again. Those from the train may encourage those on the platform to board. It’s not like there's anywhere else to go and even if there was, you feel a pull. A need to board, a feeling that staying on the platform would lead to something terrible. If that is not enough, there are plenty of people on the platform now, to encourage them onto the train.
Each ICP shows the same message and next to the screens there are stacks of leaflets written by those on the train, with further information (see
'Publications'). The store rooms have been restocked with fresh ingredients, including several crates of avocados, the ingredient of the month of Jelly, as well as all sundries.
For passengers that have bought items, these are also scattered around the luggage carriage in various suitcases and bags.
New passengers will find their ticket allows them into their cabins. They may need to negotiate for beds, especially if they want a top bunk!
Room is tight but there are storage cubbies at the head of each bed, beds fold up and the bottom bunks double as benches for the small table. There is storage under those benches full of spare blankets and pillows.
Departure
A second horn sounds to encourage any stragglers braving the freezing fog, and the doors slide shut. Veteran passengers know what will happen next, but they may wish to brief their new companions.
The train sets off, the fog obscuring the view again as it picks up speed.
"Welcome aboard, passengers of the Voidtrecker Express." A female-coded artificial sounding voice echoes throughout the train. "Please take the time to read the passenger information displayed on the Information and Communication points and familiarise yourself with the layout and emergency exits."
The train begins to tilt, leaving the ground and rising up into the fog-filled sky.
"Entrance into Voidspace imminent. New passengers are advised to remain seated. Entry into Voidspace in ten, nine, eight, seven, six, five, four, three, two, one."
A shudder, a jolt, a lurch to the left. A flash of light, colourful and blinding. As quick as it happens it is done. The train seems to steady itself. The fog from the windows is gone now, replaced with a kaleidoscope of ever-changing colours.
Welcome to the Void!
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Why not, right? It's not like they don't have time to be silly.
For now, though, Koumyou intends to use their time for something else. He smiles up at Devero as the man joins him, "You remember how to make it pause, right? And how to make it go back to how it is now?"
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He lifts his hand and touches the paper of the sutra, just a light brush of his fingertips. Taking a deep breath, he says, "If I pause, it pauses. If I say stop, it goes back to this."
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"Exactly," Koumyou beams up at him, "This way, you can set the pace."
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Slower, and something Koumyou knows for sure Devero enjoys especially.
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Now, he could jump down off the stage at this point and use to ICP at the end of the carriage to play music over the speakers. But that sounds like something a lotek would do, now doesn't it?
Devero half-turns away from Koumyou and gestures up the music library he's been curating in his Interface, swiping through his playlists until he reaches the one he's been assembling as he's been doing ballroom lessons with Trunks. He takes the Interface off, then, converting it to handheld mode and pressing play on the first song. He trots to a corner of the stage and sets up the little device there.
"All right," he says quietly, steeling his nerve visibly as he returns to his Sanzo. He holds his hands out in invitation. "Shall we?"
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"I won't start letting it react immediately. There's no rush."
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Not that that's actually going to take him that long. Teaching Trunks has given him an idea of the best way to go about introducing someone to the swooping steps of the ballroom dances from his day and age, and he puts that practice to use showing Koumyou.
But where he'd started Trunks off easy, with Koumyou he jumps right to one of Anada's simpler rhythm waltzes: faster-paced, more complicated steps, more challenging with energetic dips and turns incorporated.
Of course, he's stepping them through it slowly to start. "--and then you put your foot here, right inside where mine is-- right, like that! And we both pivot, like this--" Speaking of dips, 'like this' is a twist down and back, Devero bending Koumyou in slow motion over his arm.
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And then he's dipped.
"Oh!" Koumyou holds on tight with the hand on Devero's shoulder, just reflexively.
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"--That'll be a lot more impressive at speed, I promise," he adds once they're both back upright and steady on their feet.
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It's also all about center of gravity and balance and momentum, not to mention the footwork to make it all work. Which was why back at their very first meeting and very first dance, the priest had asked if he was also a martial artist.
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Technically, he already knows martial arts-- well, a martial art, the Tri-Delta defensive art developed by the World Guard. He's rusty as hell, but the sparring session with Trunks and then the fighting during the mission has started shaking that rust loose.
"Everything I know already is focused on defense, and disarming your opponent," he tells Koumyou. "To be able to move like you would be... incredible."
He leads them back into the dance-- "Just do the main steps again, it'll be about four repetitions--" before reinforcing the caveat: "If the magic lessons go well."
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'This', of course, being the way the ends of the sutra start to trail behind him as they move together. Just drifting like tendrils of seaweed in the water, sliding out of Devero's way as though pushed by some unseen current, but very slowly and gradually lengthening.
And gaining numbers. It's several repetitions of the main steps before there's more than just the two tendrils coiling out through the air, but if Devero doesn't put a stop to it there will eventually be a lot of them.
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After that first moment, though, an emphasized beat in the music brings his attention back to the dance. He has to, lest he tread on one of the priest's feet, or they get tangled up together. He focuses on Koumyou in his arms and the one-two-three four rhythm of the dance.
But there's no doubt that he remains aware of the growing, waving tendrils of paper that drift and flow around them. He's no longer talking Koumyou through the embellishments, the dips or the twirls, and his eyes keep flicking to unfurling, multiplying banners of the sutra. He watches them with wariness, but in this moment? With interest, as well.
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And the drifting and flowing of the individual lengths of paper starts to actually follow the beat of their movements.
Unmistakably dancing along with.
"Doing okay so far?" Koumyou, of course, has eyes only for Devero. He knows exactly what each and every individual tendril is doing as surely as he knows what each finger on his hands is doing.
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Until Koumyou asks him directly.
"Pause," he mutters, head and shoulders drooping. "I was."
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"Too much?" Koumyou asks gently.
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Anyway. "I didn't mind so much when they were just sort of... floating, but when they all started moving with us..." He gives his head a shake. Nope.
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There is rather a lot of them, isn't there?
(His processor can run a lot of tabs.)
"Want me to dismiss most of them?"
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Suddenly, there's only three tendrils frozen in the air. They're still contorted to fit around other tendrils that aren't there anymore, holding perfectly still.
"It won't hurt you," Koumyou reminds Devero gently, "it's part of me. It's like... extra limbs."
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"Thank you," he says with a relieved sigh-- before scrunching in on himself and ducking his face away. "I-- I know. I know that. Up here knows that." He taps his skull in indication, then lays the same hand against his side. "But down here sees so much impossibility and just. Kind of freaks out."
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He waits for an appropriate beat in the current song, then leads them back into their waltz. "You know," he says wryly as they recapture the rhythm, "if someone had told me a month and a day ago that I would be getting exposure therapy for reality-bending magic soon, I probably would have laughed in their face."
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"Here I thought I was just being clever."
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cw sexual abuse mention
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cw abuse trauma
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cw self-directed victim blaming
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cw abuse trauma
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cw abuse trauma
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